Tuesday, September 29, 2026

Yet Another Missing Scene From 'Saga of a Star World.' The 'Rag-Tag Fleet Settling Into Orbit Above Carillon'

 

'The fleets arrival at Carillon was meant to be a majestic, multi-tiered visual sequence demonstrating the scale of the migration. 

The scene was never filmed: The legal heat from Lucasfilm and ballooning production costs caused Universal to abruptly pull the plug on using 'Industrial Light and Magic' for the rest of the pilot. The effects team was forced to scramble, pack up, and stop working on unfinished composite shots.'

'So Say We All!!'

Another Missing Scene From 'Saga of a Star World.' The 'Missing Cylon Tanker Sub-Plot'

 


'John Dykstra and his visual effects crew actually completed work involving a massive fuel tanker vessel planet-side. In the original narrative design, Starbuck was supposed to heroically pilot the massive, highly volatile, Tylium fuel tanker off the surface of Carillon and through a wave of Cylon attacks to help supply the fleet. Because the editing room had to truncate the Carillon segment heavily to adapt to the last-minute, weekly tv show pacing, this entire surface action sequence was abandoned. The Tylium was reduced to a plot device that Apollo and Starbuck simply blow up in the underground caverns at the end of the pilot.'

'So Say We All!!'


Saturday, September 26, 2026

The "Hacked-Up, Edited Mess" That is Universal Studios "Saga of a Star World" Movie

 

"The moment 'Saga of a Star World' threatened their (Universal Studios) bottom line or fell behind schedule, the corporate machine happily mutilated Glen A. Larson's epic space opera, just to feed the broadcast grid, and the studio's account ledgers.

Universal Studios was operating under a completely different set of structual, financial, and temporal priorities where artistic continuity was viewed as a financial liability, and speed-to-market was the only path to solvency.

From an accounting and executive standpoint, the damaging editing was actually viewed as a series of necessary, risk mitigating business corrections to solve three existential problems:

1. The Sunk- Cost Cash Crunch

Universal had a massive cash flow crisis because they had sunk nearly $9 million into a television asset. In 1978, a license fee from ABC covered only a fraction of that cost.

The Studio Logic: The quickest way to inject cash back into the studio, was to dump the "Pilot" into international theaters immediately.

The Cost of Narrative Continuity: To get that theatrical classification, the film had to hit a precise 125 minute runtime. If keeping an extra monologue of Starbuck, or the physical logic of walking down a hallway meant the movie ran 135 minutes, it meant fewer theatrical daily screenings, higher shipping costs for physical film cannisters, and delayed revenue. The studio prioritized the clock over narrative because every minute cut was a direct savings in global distribution mechanics.

2. Legal Self-Preservation, The Lucas Lawsuit

When George Lucas's and 20th Century Fox sued Universal for plagiarism, the studio faced the ultimate financial disaster: A potential federal injunction that could completely halt the broadcast and distribution of Battlestar Galactica entirely. 

The Studio Logic: The jagged, frantic, cutting room edits were often defense mechanisms against the lawsuit. Executives ordered editors to scramble the sequence of specific scenes-like the Cylon Arcade and Casino environments-to actively disrupt visual similarities to Star Wars concepts like the Mos Eisley Cantina.

The Cost of Narrative Continuity: 

Universal deliberately sacrificed smooth, artistic scene transitions so their legal team could stand in a courtroom and argue that their project had a completely distinct, structural rhythm and pacing than Lucasfilm's masterpiece.

3. The Disposable Nature of 1970s Television:

In 1978, there was no home video market, no DVDs, no streaming platforms, and no concept of 'prestige tv permanence.' A television pilot was viewed as a highly ephemeral commercial product meant to be consumed on a 19 inch tube television and forgotten.

To the suits, spending extra weeks of expensive 'union-rate editing bay hours' to perfectly smooth out a scene transition shot was a massive waste of Capital. They chose to ship a 'fractured, good enough cut' on time rather than spend an extra $100,000 fixing continuity errors they assumed would be disposable.

Universal Studios 'Corporate Math' favored a flawed, corporate product over a bankrupt masterpiece."

"So Say We All!!"

Universal Studios Not Upgrading The Visual Effects For The '1978 Battlestar Series' Is Even More Pathetic.Given The 'Bargain Basement Cost' It Would Take to Do So

 

It would cost roughly $300,000.00 to upgrade the visual effects per episode for all 17 episodes of the '1978 Battlestar Galactica Series.' Roughly, $5,100,000.00 for the entire series.

Keep this in mind. If Universal Studios is unwilling to spend a piddly $5 million to upgrade the visual effects in the entire '1978 Battlestar Galactica Series', of course it's also going to be unwilling to spend $15 million per episode, for a 10 episode 'Battlestar' series for 'Peacock', for a total cost of $150 million.

'So Say We All!!'

Thursday, September 24, 2026

What Is Really Being Said Here....


 Come January / February 2027, 'Comcast / NBC-Universal' will make yet another 'Fake Battlestar Movie / TV Announcement' to drive up 'Battlestar Merchandising Sales', and to prevent ownership of the 'Battlestar' IP from lapsing into the 'Public Domain.'

Perish the thought that 'Battlestar' should join....'Winnie The Pooh'....'Bambi'....and....The 'Banana Splits'....in becoming a....'Public Domain Horror Movie Franchise.'

'So Say We All!!'

Wednesday, September 23, 2026

What 'Universal Studios' Should Be Worrying About, Is That It (For The Longest Time), Has Had ZERO CREDIBILITY With This Property

 

Three Consecutive Decades of 'Fake Movie / TV Show Press Releases' tends to do that.

'Universal Studios' is now being....'Probed'....'Analyzed'...'Dissected'....'Judged'....'Studied'....'Psychologically Evaluated'....'Credibly Broken Down'....and....'Routinely Discarded'....by every Media Historian, Business Analyst, Scholastic Business Educator, and IP Ownership Professional in their chronic Mismanaging of the 'Battlestar Galactica IP' from 1978 - 2026.

'So Say We All!!'